
Dylan Wang
Xu Tianbiao

Set in the near future, the story revolves around the emergence of the virtual dream reality technology "Good Dreams", which allows people to do whatever they desire within their self-created dreams. However, a crisis triggered by these dreams quietly unfolds.
I keep thinking about the moment when Ge Yang—played with eerie stillness by Wang Duo—presses his palm against the glass of the dream pod, his breath fogging the surface just enough to blur the reflection of the world he’s about to abandon. It’s a small gesture, almost incidental, but it lingers like a bruise. Per Aspera Ad Astra is a film that wants to dazzle you with its spectacle, to sweep you up in the thrill of its virtual dreamscapes, but it’s in these quiet, unguarded moments that it accidentally reveals something true: the way we cling to illusions not because they’re beautiful, but because reality has become unbearable.
Han Yan’s near-future sci-fi adventure arrives with all the trappings of a blockbuster—slick CGI, a high-concept premise about a virtual dream technology called "Good Dreams," and a pair of charismatic leads in Dylan Wang and Victoria Song. But beneath the surface, there’s a tension here, a friction between the film’s ambitions and its execution. It wants to be Inception’s cerebral cousin, a meditation on the cost of escapism, yet it often settles for being a visually impressive but narratively derivative ride.
The question isn’t whether Per Aspera Ad Astra is entertaining—it is, in fits and starts—but whether it earns the emotional weight it occasionally claims.

The film’s greatest strength is its visual inventiveness. The dream sequences are a feast for the eyes, a kaleidoscope of shifting realities where physics bend and landscapes fold in on themselves. One moment, the characters are navigating a neon-lit cyberpunk city; the next, they’re adrift in a vast, star-studded void, their bodies dissolving into particles of light.
The CGI is undeniably impressive, especially given the film’s reported budget constraints (a modest $14.8 million, by blockbuster standards). The Norwegian VFX house Gimpville deserves particular praise for the way they render the dream world’s instability—glitches, distortions, and sudden shifts that make the virtual feel tactile, almost alive. It’s the kind of work that makes you forget you’re watching a screen and instead feel like you’re falling into a waking dream.
Yet for all its visual bravado, the film struggles to ground its spectacle in something deeper. The premise—people using "Good Dreams" to escape their lives, only to find themselves trapped in a crisis of their own making—is ripe for exploration. What does it mean to choose illusion over reality?
"A flashy, fast-moving sci‑fi ride driven by stunning dreamscape visuals and likable leads, held back by a derivative and uneven story."
Visual spectacle is the standout, with imaginative dream worlds, slick CGI and brisk action that keep the film fun and easy to watch, especially for those drawn to Dylan Wang and Victoria Song. latestnetflix.com's view is that the narrative borrows heavily from well-known sci‑fi titles, offers only modest twists, and sometimes lets the heavy use of effects overshadow deeper character work or world-building, which leaves a portion of the audience entertained but not deeply moved.
Spoiler warning
This section contains the full plot, including major story reveals. Overview above stays spoiler-free.
Han Yan stood next to Dylan Wang and Victoria Song at a promo for Per Aspera Ad Astra and said he felt sorry. Yahoo Life Singapore quoted him: "I feel a little sorry for the team who have fought alongside me for more than two years, and I also feel sorry for the audience who really like this movie, want to see it but can't find it." Dylan, standing nearby, was moved to tears. Netizens were not. One comment Yahoo printed asked when directors would realize crying will not buy screen time. Another called the sad-director presser a routine after the first use.
This was sold as a Spring Festival sci-fi event. Global Times put the film sixth in the 2026 holiday season with a little over 80 million yuan, while Pegasus 3 took more than 2.9 billion and the whole window did 5.7 billion. Wikipedia later listed a worldwide theatrical take around 14.8 million dollars. That is not a flop in a vacuum. It is a visual-effects movie that could not get a decent slot. ,
The original China date was 5 July 2025. On 17 April the team said post-production visual effects had grown and the film would wait. Wikipedia logs the new date as 17 February 2026. Han Yan directed. Qian Ninghuang originated the story. Dylan Wang, of Meteor Garden, plays Xu Tianbiao, the Sweet Dreams LM admin on the ship Mengya. Victoria Song, of f(x), plays captain Li Simeng. Zu Feng is chief engineer Lao Bai.
What's on Netflix dated the US drop to 18 June 2026, Mandarin track intact. ComicBook ran the streamer's own pitch: "Inception meets high-stakes interstellar exploration, packed to the brim with state-of-the-art visual effects and thrilling anti-AI undertones." ComicBook also noted a small theatrical pass in the United Kingdom, Australia, and New Zealand, and that some write-ups treat the film as geared toward younger viewers. The movie Chinese cinemas parked at odd hours is now a dream-heist catalog title. The theater fight lost. The app won. ,
, CMC Pictures still posted an international trailer with Dylan Wang and Victoria Song on the ship. That cut dated a North American theatrical pass to 13 March, which is how a Spring Festival also-ran became an Inception pitch on Netflix two months later.
Entertainment rumors and trivia aggregated from public reporting. Treat speculation as unverified unless a cited source confirms it.
Movies
Related titles ranked by rating and popularity.
No similar movies found
Check back later for new content